USER RESEARCH
Exploring equitable smart watch design for older adults
Role
Researcher
Timeline
2024
Skills
Product Design
User Research
01 Overview
CONTEXT
Learning a new language can be exhausting with constant dictionary look-ups
You see something, you look it up.
You read something, you look it up...
Only to forget it all by tomorrow.
It’s a frustrating cycle that drains motivation and breaks the learning flow, especially for beginners overwhelmed by the sheer volume of new vocabulary to make progress.
Sustained exposure is key, but opportunities outside formal classrooms are limited.
02 Research
User Interviews
To gain insight into user demographics, needs, and experiences of language learning methods and tools, I conducted interviews with 4 language learners.
Survey Summary
Opportunities
With these insights, I focused on the following questions
How might we provides quick and contextual definitions, reducing the need to navigate to external sources?
How might we incorporate fun gamification elements into language learning to motivate consistent practice?
How might we create a flexible learning structure that accommodates sporadic or limited time availability, enabling users to seamlessly learn at their convenience?
03 Brainstorming Solutions
Mapping out the user flow
To address users’ need for accommodating busy schedules, I optimized the user flow by minimizing screens and giving users control over when to pause or continue learning.
04 Takeaways
Potential Limitations
point 1
Future plans
point 2